programming nature 2

patterns and structures found in nature

Friendly or Not-So-Friendly Jellyfish

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This project was done during the How to Make (almost) Anything class. The main idea of this project was to utilize various fabrication techniques to animate an object. The jellyfish has a proximity sensor within, and depending how fast you approach the creature, it will either go in a warning mode or become your friend. The Jellyfish-like creature was generated using Rhinopython and has the ability to change its color and move its tentacles.